Post by Nero Metora on May 3, 2012 13:05:45 GMT -5
Name: Nero Metora
Alias: Doragon
Age: 662
Gender: Male
Class: Arrancar
Faction: Las Noches
Rank: Primera Espada, Exequis Leader
PvP Availability: Available
Description:
Nero stands at a mere 5'9" tall and weighs 155 lbs, a stark contrast to most of the other arrancar and a far cry from his gigantic form as an adjucha. His black hair is swept back and hardly reaches his shoulders with two locks that come down along either side of his face just in front of his ears and features a hint of silvery tones. His eyes are a fierce yellow color with pupils in the shape of a dragon's slits. His thin frame is well toned, his pale skin augments his rather small size. A blank expression usually permeates Nero's face. His mask fragment is a thin, narrow strip that runs up from the bridge of his nose, branches into two and both curve up over his forhead to form what looks like two, swept back sharp horns that pierce through his hair.
His uniform consists of the typical white jacket that is closed and tight fitting, hiding his hollow hole located in the middle of his sternum. The collars are raised and opens the jacket up to reveal down to the top of his chest. The sleeves are full length, however they are usually rolled up to his mid forearm or simply unbuttoned at the cuffs. The jacket gets looser fitting as it goes down and opens at his waist where it splits into two from the front and back. These hang much more loosely, travelling down to his ankles and flow freely if there is a breeze. His silver obi has slight black outlining and is visible but blends in well with his loose fitting white pants. A straight black line travels down the front of both leg sleeves down to the ankle where it seemingly blends into a pair of black socks. Strapped to his feet and up his calf are a pair of silver minimalist sandals which appear as if they were part of the socks themselves.
Reiatsu Color: Silver
Personality: Nero retains much of his personality from when he was an Adjucha, being an incredibly patient creature and still holds a coldness towards most. Currently only Karzan holds his respect and loyalty. Now as an arrancar he openly shows disdain and mistrust to those he feels has earned such.
Nero still retains his high degree of intelligence, if not more so. He is cold and calculating with whatever he does. Now that he is an arrancar he tends to be quiet and seemingly brooding and apathetic. Though he is prideful and confident in himself, this symbolizes that even though he has attained the pinnacle of hollow evolution, he doesn't make the mistake that most other arrancar make, of being arrogant.
Family:None
Weapon:Zanpakuto, any form of blade, claw or horn-like protrusion when in ressurecion
Stats
Reiatsu: 170 +30
Attack: 175 +30
Speed: 140 +30
Weapon Skill: 70 +30
Reiryoku Level: 25
Spare Reiryoku: 25
Pvp Rank: Beginner Rank 1
Kill Points: 10
Customization Points:
History:
Skills
Free Skill: Combat Mastery
Level 3:
Reflexes: 1/3
Weapons: 0/3
Level 2:
Analyzing: 1/2
Hand-to-Hand: 0/2
Level 1:
Footwork: 0/1
Reiatsu Control: 0/1
Reiatsu: 1/1
Roaring Cero of the Grand Dragon (Custom Cero):
When Nero intends to use this cero, silver fire erupts from the right portion of his body while electricity begins to spark into the air from the left. A normal cero begins to form and charge in front of his outstretch hand's index, middle fingers and thumb. This cero begins to suck in and absorb both the fire and electrical energies forming a whirlpool shape of sorts as well as the cero taking on a bigger, more contorted and silver colored look with electrical energy sparking wildly from it. As it charges everyone in the area begins to faintly hear what sounds like many dragons roaring within the maelstrom of energy.
The moment the cero is fired a roar is emitted from the energy being released. This roar has the same effect as Disorienting Cry except this deafens his target's hearing completely instead of leaving a ringing in the ears. Once the cero hits, it slams the perfect blend of cero, silver fire and electrical energies onto the target with immense destructive force. To add onto the damage by the blast, anything within the blast radius is also coated in silver fire and also takes electrical damage as well which affects the nervous system as well.
Zanpaktou
Name:Gran Endriago (Grand Dragon)
Description:
Nero's Zanpakuto is roughly 5' in length with a 4'6" long double edged blade and a 6" long grip. The pommel features a dragon's head with it's mouth open. The handle is ornamented with two columns of fire that comes from the dragon's mouth and twists up in a helix up the handle and branches out to form the arms of the hand guard. This gives Nero a better grip on the sword when wielding.
Resurrección: Guran Endoriago
When Nero enters into his resurreccion he becomes his true form, a hybridization of a dragon and a humanoid. His hollow fragment becomes three long, curved horns that sweep back slightly from his hairline into the air. Two of the horns are located above both of his temples and are one feet long each while the third is located in the center of his hairline and stretches out two feet. His hair slightly elongates and developes some more bangs that messily over his forehead.
His wings, when fully outstretched, are 20 feet long each and are fully capable of allowing him ease of flight. Each wing has 3 hardened protrusions extending from the three support bones in each wing. These protrusions end in a sharp point, have bladed edges along both sides of their curve so they can cut and are hard enough to block/deflect zanpakutos. (They can be cut through with the proper amount of force needed. Just think of it in terms of zanpakuto vs zanpakuto. They can be regenerated using Instand Regeneration if they are to be cut off. 2 posts to fully regen these.) They each also feature what appears to be 4 fingered hands with claws that can grip. Most notably though the outer side of the wings are hardened and can be used as a shield to protect Nero's body.
The base of the tail starts thicker than in the picture and gradually thins out over the course of its 20' length ending in a sort of whip lash. At the end is a two foot long, thin blade-like appendage. Either side of this appendage has a razor sharp blade and can be opened and closed at will. When it opens the blades swing out 90 degrees to form a crescent blade. The two newly revealed edges are also blades as well which opens up some rather interesting attack options as well as provides Nero a few terrifying executioner moves.
(Use the following picture as a referrence. Note that the crest on the forhead in the pic doesnt exist but the location of the horns are accurate. The jewels embedded in the picture also do not exist. Also note that Nero's skin is more natural looking and less like armor.)
Attacks:
Disorienting Cry: A replacement of sorts to his original Roar of the Grand Dragon ability when Nero attempts the roar the sound that is emitted is of a much higher, in-audible pitch. A ringing in his opponents ears will ensue and cause his opponent to be disoriented for 1 post. This works to cancel his opponent's current actions as well as subdue them for 1 post. An opponent with 80 attack higher than Nero can ignore the effects but will still here the ringing in their ears. Once this roar is emitted, it'll take 6 posts to be able to use again and can only use it 3 times per thread.
Silver Fire: Nero can summon fire from his hands as well as his mouth in a few forms such as jets of flame or fireballs however the flames are now imbued with his silver reiatsu, turning them into silver flames. This fire retains its sticky nature however it now burns even hotter than before plus emits an almost blinding light. Flames will stick to anything it touches for 2 posts. Fireballs now detonate with explosive force which spreads the fire out farther from the blast radius. Can be used in both sealed and ressurecion forms however flames in his released state are much stronger than in sealed form.
Electrical Outlet: Similar to Silver Fire in terms of usage ability, Nero wields his power of static electricity to fire quick and powerful bolts of electrical energy, currents of electricity that flows from Nero himself to whatever is physically touching him or slower, more powerful spheres of electricity that work like proximity mines. When an opponent gets within 10 feet of such a sphere it detonates and sends a wave of electrical energy in all directions for roughly 20 feet and electrocutes opponents within its range. Can only have 3 spheres formed at any given time. Once three have been formed, Nero has to wait 3 posts to be able to do so again. Electrical Outlet can be used both in sealed and released forms. Damage from either form of this attack is equal to that of the Kido spell Byakurai.
Whip of the Dragon: A 30' long band of silver fire is formed in either of Nero's hands in the form of a whip and can be used as a weapon. Electrical energy is also present in the whip as well to help keep its shape and length. Will cause burn damage and can ignite whatever it touches to a small extent. Also can cause some shock damage upon contact as well but the primary focus is on the fire.
Needles: Nero can form very thin, pointed needles of electrically based reiatsu and can release any number of them, in a number of different ways, up to a limit of 1/3 of his reiatsu level at once. These travel at very high speeds and when they connect, they will pierce deeply into the opponent and induce pain as well as paralysis on whatever part of the body it hits however if three or more manage to strike the opponent then they will experience total paralysis. If the opponent's reiatsu is 20 greater, equal or lower than Nero's then paralysis will last for 3 posts. If the opponent's reiatsu is greater than 20 over Nero's then paralysis will last for 2 posts. If 100 or more over Nero's then they are not affected by paralysis.
Static Shell: A bubble of electrically imbued reiatsu can be formed that surrounds and protects Nero from harm. If left alone it will only protect from one attack, then the shell collapses. Nero has to actively focus on dumping his reiatsu into it to keep it from collapsing after being hit with an attack thus cannot do anything else but move around. Static Shell has a hidden ability however. Any opponent that touches the shell will take immediate and heavy damage from electrocution and if a projectile hits the shell, a bolt of electricity will arch from the shell to the projectile and follow its path to the opponent that launched the attack. Does not cause paralysis. If the shell collapses it will take Nero 3 posts to activate again.
Lance of 1,000 Despairs : Highly concentrated and incredibly condensed silver fire is formed between Nero's hands and is barely contained in a 4' long hollow rod of electrical energy. The ends of the rod form into points however are slightly buldged due to the extreme amount of energy contained within. Nero must manually aim and throw this attack at his opponent. Once it hits a solid surface or once its traveled in the air for 15 seconds it detonates, releasing the contained energy within and results in a massive silver and white explosion that envelopes an extremely large area with a destructive wave of fire and kinetic energy, similar to a large nuclear device detonating, and is brighter than a thousand suns. Only 1 can be fired every 5 posts with a 4 use limit per thread in a spiritually enriched realm.
Use in a non spiritually enriched realm results in the lance being half of its true power... the full power within the rod cannot be contained without the help of the spiritual energy in the air pushing in on the rod to help contain it however because the energy is halved, Nero can increase its fire rate to a 3 post cooldown and an 8 use limit per thread. This attack in either forms is vastly more destructive than a cero.
Passive Abilities:
Heat Sink/Elecrical Grounding: Because of Nero's ability to produce
extremely hot flames as well as static electricity, he also developed an immunity to heat/fire/electrical damage. This prevents his own attacks from hurting him however now that they are reiatsu based, opponents with much stronger forms of such elemental attacks can still hurt him. It will be up to moderator discretion to say if the attack was effective or not.
Winged Dominance: Nero can use his wings in his released form to fly however they now give his much smaller frame unparalelled
manueverability. +10 to speed when in Ressurecion.
High-Speed Regeneration: Nero can heal up to 5 minor wounds almost instantly, and 1 major wound in 3 posts, up to 3 times. He can regenerate 1 lost limb over 5 posts.
Extra:
Battle Resurrecion Type
Combat Mastery
Resurrecion
Sonido
Cero
Items
Bangle (1/1)
Necklace (1/1)
Ring (2/4)
Beginner Adventure Scroll (1/1)
Alias: Doragon
Age: 662
Gender: Male
Class: Arrancar
Faction: Las Noches
Rank: Primera Espada, Exequis Leader
PvP Availability: Available
Description:
Nero stands at a mere 5'9" tall and weighs 155 lbs, a stark contrast to most of the other arrancar and a far cry from his gigantic form as an adjucha. His black hair is swept back and hardly reaches his shoulders with two locks that come down along either side of his face just in front of his ears and features a hint of silvery tones. His eyes are a fierce yellow color with pupils in the shape of a dragon's slits. His thin frame is well toned, his pale skin augments his rather small size. A blank expression usually permeates Nero's face. His mask fragment is a thin, narrow strip that runs up from the bridge of his nose, branches into two and both curve up over his forhead to form what looks like two, swept back sharp horns that pierce through his hair.
His uniform consists of the typical white jacket that is closed and tight fitting, hiding his hollow hole located in the middle of his sternum. The collars are raised and opens the jacket up to reveal down to the top of his chest. The sleeves are full length, however they are usually rolled up to his mid forearm or simply unbuttoned at the cuffs. The jacket gets looser fitting as it goes down and opens at his waist where it splits into two from the front and back. These hang much more loosely, travelling down to his ankles and flow freely if there is a breeze. His silver obi has slight black outlining and is visible but blends in well with his loose fitting white pants. A straight black line travels down the front of both leg sleeves down to the ankle where it seemingly blends into a pair of black socks. Strapped to his feet and up his calf are a pair of silver minimalist sandals which appear as if they were part of the socks themselves.
Reiatsu Color: Silver
Personality: Nero retains much of his personality from when he was an Adjucha, being an incredibly patient creature and still holds a coldness towards most. Currently only Karzan holds his respect and loyalty. Now as an arrancar he openly shows disdain and mistrust to those he feels has earned such.
Nero still retains his high degree of intelligence, if not more so. He is cold and calculating with whatever he does. Now that he is an arrancar he tends to be quiet and seemingly brooding and apathetic. Though he is prideful and confident in himself, this symbolizes that even though he has attained the pinnacle of hollow evolution, he doesn't make the mistake that most other arrancar make, of being arrogant.
Family:None
Weapon:Zanpakuto, any form of blade, claw or horn-like protrusion when in ressurecion
Stats
Reiatsu: 170 +30
Attack: 175 +30
Speed: 140 +30
Weapon Skill: 70 +30
Reiryoku Level: 25
Spare Reiryoku: 25
Pvp Rank: Beginner Rank 1
Kill Points: 10
Customization Points:
History:
Nero's existence started as a human but it didn't last long. It was during the Black plague's reign that Nero was born. During his 20 year life, he barely survived, stealing food whenever he could. Shortly after his 20th birthday, he became a victim of the black death. His soul stayed on earth, never seeing a shinigami and ending up as a portion in a hollow feeding frenzy. His death, both as a human and as a soul, came when he was filled with hatred for the world he was surrounded by....loathing for humanity and disgust in general...
The never ending sands of Hueco Mundo is what Nero saw next but in the form of what appeared to be an adolescent dragon. The only thing he was concerned about though was his new voracious appetite he acquired. He began wandering the sands, stalking the weakest of hollow as if on instinct, feeding upon them and gradually grew in strength, power and size. After years of doing this, Nero stumbled upon a sight he couldn't resist joining...a hollow feeding frenzy. By this time, he was quite a bit larger than the normal hollow as well as having re-developed his sense of identity based on experiance, instinct and a strange hatred he felt as well as another feeling...pride. He felt proud of his abilities and himself as a whole and this gave him an advantage over most. Jumping into the frey, he began endlessly devouring those who surrounded him. Soon enough, this mass of hollow swarmed and ate so much, it formed into one being...a new Gillian.
In this new form he took on a new kind of battle, one he was well prepared for thanks to his pride and hate... the battle of identity. During this period, Nero identity surmounted and conquered the rest, granting him free reign over his new Gillian form but with this treasure of a gift came a consequence...an even stronger appetite...one that went after other Gillian. His new round of feeding began in the Gillian forest. He dominated and devoured all he could find for many more years, his identity solidifying even more as his power grew. Eventually he consumed enough to grant him the next stage of life....Adjucha.
His new Adjucha form was...ferocious to say the least. He was bigger than the typical hollow of this class plus he seemed wiser as well, using the accumulation of abilities and knowledge he acquired to further consume adjuchas he came across. Years went by until he ran into a spider-like Adjucha that was on equal terms with Nero power wise. A battle ensued and lasted for many hours and carried itself up to the sandy surface, far away from Las Noches. Nero eventually vanquished and consumed this worthy foe however not without being wounded himself.
Instinct kicked in...using one of his abilities, super hot fire shot out of Nero's mouth and pierced into the side of a large sand dune. With some work and time, a large glass cave was formed. While the glass cave was still molten, Nero entered to the back of the cave and laid down, entering a hibernation mode, giving him time to heal safely. The extreme heat didn't harm or bother him...he was a fire breather and was immune to the effects of high heat. A thin layer of molten glass covered much of the dragon as well as collecting at the mouth of the cave, forming a thin and brittle wall of glass effectively sealing it off from the weak hollow outside, keeping him safe and hidden. He spent a few years in this state of slumber, his injuries completely healed but some of his former power slipped away.
Five years ago an Adjucha stumble across and break the glass wall. This inadvertently awoke the sleeping dragon. The smaller adjucha was no match for Nero, being easily snagged by his long, whiplike tail, dominated and consumed within the confines of the cave, much to the delight and surprise of the Lord of the Deep Karzan and his following Espada who stood and watched.
Nero, the Grand Dragon, had awakened...
5 years of contemplation:
Much time had passed since Nero's awakening. He had grown in strength but not enough to his liking. He was certain that his master, Karzan, felt the same way. This feeling only increased further after his humiliation at the hands of the shinigami captain Nonko... forced to retreat like a dog with its tail between its legs 5 years ealier. He would not endure such humiliation again and so he sought power... the kind of power his master held. Power beyond a Vasto Lord.
The power of the Arrancar form.
He continued his quest for improving himself and was always at Karzan's side. To Nero, Karzan had proven himself worthy of his loyalty, and this would not diminish in the slightest. He would continue on with the Lord of the Deep and help him with his goals. However... the face of that shinigami captain... of Nonko... it was seared into his memory. He would have his vengeance... one way or the other...
With that coupled with the his wish to protect his master... it would all lead to the birth of a new Arrancar.
The never ending sands of Hueco Mundo is what Nero saw next but in the form of what appeared to be an adolescent dragon. The only thing he was concerned about though was his new voracious appetite he acquired. He began wandering the sands, stalking the weakest of hollow as if on instinct, feeding upon them and gradually grew in strength, power and size. After years of doing this, Nero stumbled upon a sight he couldn't resist joining...a hollow feeding frenzy. By this time, he was quite a bit larger than the normal hollow as well as having re-developed his sense of identity based on experiance, instinct and a strange hatred he felt as well as another feeling...pride. He felt proud of his abilities and himself as a whole and this gave him an advantage over most. Jumping into the frey, he began endlessly devouring those who surrounded him. Soon enough, this mass of hollow swarmed and ate so much, it formed into one being...a new Gillian.
In this new form he took on a new kind of battle, one he was well prepared for thanks to his pride and hate... the battle of identity. During this period, Nero identity surmounted and conquered the rest, granting him free reign over his new Gillian form but with this treasure of a gift came a consequence...an even stronger appetite...one that went after other Gillian. His new round of feeding began in the Gillian forest. He dominated and devoured all he could find for many more years, his identity solidifying even more as his power grew. Eventually he consumed enough to grant him the next stage of life....Adjucha.
His new Adjucha form was...ferocious to say the least. He was bigger than the typical hollow of this class plus he seemed wiser as well, using the accumulation of abilities and knowledge he acquired to further consume adjuchas he came across. Years went by until he ran into a spider-like Adjucha that was on equal terms with Nero power wise. A battle ensued and lasted for many hours and carried itself up to the sandy surface, far away from Las Noches. Nero eventually vanquished and consumed this worthy foe however not without being wounded himself.
Instinct kicked in...using one of his abilities, super hot fire shot out of Nero's mouth and pierced into the side of a large sand dune. With some work and time, a large glass cave was formed. While the glass cave was still molten, Nero entered to the back of the cave and laid down, entering a hibernation mode, giving him time to heal safely. The extreme heat didn't harm or bother him...he was a fire breather and was immune to the effects of high heat. A thin layer of molten glass covered much of the dragon as well as collecting at the mouth of the cave, forming a thin and brittle wall of glass effectively sealing it off from the weak hollow outside, keeping him safe and hidden. He spent a few years in this state of slumber, his injuries completely healed but some of his former power slipped away.
Five years ago an Adjucha stumble across and break the glass wall. This inadvertently awoke the sleeping dragon. The smaller adjucha was no match for Nero, being easily snagged by his long, whiplike tail, dominated and consumed within the confines of the cave, much to the delight and surprise of the Lord of the Deep Karzan and his following Espada who stood and watched.
Nero, the Grand Dragon, had awakened...
5 years of contemplation:
Much time had passed since Nero's awakening. He had grown in strength but not enough to his liking. He was certain that his master, Karzan, felt the same way. This feeling only increased further after his humiliation at the hands of the shinigami captain Nonko... forced to retreat like a dog with its tail between its legs 5 years ealier. He would not endure such humiliation again and so he sought power... the kind of power his master held. Power beyond a Vasto Lord.
The power of the Arrancar form.
He continued his quest for improving himself and was always at Karzan's side. To Nero, Karzan had proven himself worthy of his loyalty, and this would not diminish in the slightest. He would continue on with the Lord of the Deep and help him with his goals. However... the face of that shinigami captain... of Nonko... it was seared into his memory. He would have his vengeance... one way or the other...
With that coupled with the his wish to protect his master... it would all lead to the birth of a new Arrancar.
Skills
Free Skill: Combat Mastery
Reflexes: 1/3
Weapons: 0/3
Level 2:
Analyzing: 1/2
Hand-to-Hand: 0/2
Level 1:
Footwork: 0/1
Reiatsu Control: 0/1
Reiatsu: 1/1
Roaring Cero of the Grand Dragon (Custom Cero):
When Nero intends to use this cero, silver fire erupts from the right portion of his body while electricity begins to spark into the air from the left. A normal cero begins to form and charge in front of his outstretch hand's index, middle fingers and thumb. This cero begins to suck in and absorb both the fire and electrical energies forming a whirlpool shape of sorts as well as the cero taking on a bigger, more contorted and silver colored look with electrical energy sparking wildly from it. As it charges everyone in the area begins to faintly hear what sounds like many dragons roaring within the maelstrom of energy.
The moment the cero is fired a roar is emitted from the energy being released. This roar has the same effect as Disorienting Cry except this deafens his target's hearing completely instead of leaving a ringing in the ears. Once the cero hits, it slams the perfect blend of cero, silver fire and electrical energies onto the target with immense destructive force. To add onto the damage by the blast, anything within the blast radius is also coated in silver fire and also takes electrical damage as well which affects the nervous system as well.
Zanpaktou
Name:Gran Endriago (Grand Dragon)
Description:
Nero's Zanpakuto is roughly 5' in length with a 4'6" long double edged blade and a 6" long grip. The pommel features a dragon's head with it's mouth open. The handle is ornamented with two columns of fire that comes from the dragon's mouth and twists up in a helix up the handle and branches out to form the arms of the hand guard. This gives Nero a better grip on the sword when wielding.
Resurrección: Guran Endoriago
When Nero enters into his resurreccion he becomes his true form, a hybridization of a dragon and a humanoid. His hollow fragment becomes three long, curved horns that sweep back slightly from his hairline into the air. Two of the horns are located above both of his temples and are one feet long each while the third is located in the center of his hairline and stretches out two feet. His hair slightly elongates and developes some more bangs that messily over his forehead.
His wings, when fully outstretched, are 20 feet long each and are fully capable of allowing him ease of flight. Each wing has 3 hardened protrusions extending from the three support bones in each wing. These protrusions end in a sharp point, have bladed edges along both sides of their curve so they can cut and are hard enough to block/deflect zanpakutos. (They can be cut through with the proper amount of force needed. Just think of it in terms of zanpakuto vs zanpakuto. They can be regenerated using Instand Regeneration if they are to be cut off. 2 posts to fully regen these.) They each also feature what appears to be 4 fingered hands with claws that can grip. Most notably though the outer side of the wings are hardened and can be used as a shield to protect Nero's body.
The base of the tail starts thicker than in the picture and gradually thins out over the course of its 20' length ending in a sort of whip lash. At the end is a two foot long, thin blade-like appendage. Either side of this appendage has a razor sharp blade and can be opened and closed at will. When it opens the blades swing out 90 degrees to form a crescent blade. The two newly revealed edges are also blades as well which opens up some rather interesting attack options as well as provides Nero a few terrifying executioner moves.
(Use the following picture as a referrence. Note that the crest on the forhead in the pic doesnt exist but the location of the horns are accurate. The jewels embedded in the picture also do not exist. Also note that Nero's skin is more natural looking and less like armor.)
Attacks:
Disorienting Cry: A replacement of sorts to his original Roar of the Grand Dragon ability when Nero attempts the roar the sound that is emitted is of a much higher, in-audible pitch. A ringing in his opponents ears will ensue and cause his opponent to be disoriented for 1 post. This works to cancel his opponent's current actions as well as subdue them for 1 post. An opponent with 80 attack higher than Nero can ignore the effects but will still here the ringing in their ears. Once this roar is emitted, it'll take 6 posts to be able to use again and can only use it 3 times per thread.
Silver Fire: Nero can summon fire from his hands as well as his mouth in a few forms such as jets of flame or fireballs however the flames are now imbued with his silver reiatsu, turning them into silver flames. This fire retains its sticky nature however it now burns even hotter than before plus emits an almost blinding light. Flames will stick to anything it touches for 2 posts. Fireballs now detonate with explosive force which spreads the fire out farther from the blast radius. Can be used in both sealed and ressurecion forms however flames in his released state are much stronger than in sealed form.
Electrical Outlet: Similar to Silver Fire in terms of usage ability, Nero wields his power of static electricity to fire quick and powerful bolts of electrical energy, currents of electricity that flows from Nero himself to whatever is physically touching him or slower, more powerful spheres of electricity that work like proximity mines. When an opponent gets within 10 feet of such a sphere it detonates and sends a wave of electrical energy in all directions for roughly 20 feet and electrocutes opponents within its range. Can only have 3 spheres formed at any given time. Once three have been formed, Nero has to wait 3 posts to be able to do so again. Electrical Outlet can be used both in sealed and released forms. Damage from either form of this attack is equal to that of the Kido spell Byakurai.
Whip of the Dragon: A 30' long band of silver fire is formed in either of Nero's hands in the form of a whip and can be used as a weapon. Electrical energy is also present in the whip as well to help keep its shape and length. Will cause burn damage and can ignite whatever it touches to a small extent. Also can cause some shock damage upon contact as well but the primary focus is on the fire.
Needles: Nero can form very thin, pointed needles of electrically based reiatsu and can release any number of them, in a number of different ways, up to a limit of 1/3 of his reiatsu level at once. These travel at very high speeds and when they connect, they will pierce deeply into the opponent and induce pain as well as paralysis on whatever part of the body it hits however if three or more manage to strike the opponent then they will experience total paralysis. If the opponent's reiatsu is 20 greater, equal or lower than Nero's then paralysis will last for 3 posts. If the opponent's reiatsu is greater than 20 over Nero's then paralysis will last for 2 posts. If 100 or more over Nero's then they are not affected by paralysis.
Static Shell: A bubble of electrically imbued reiatsu can be formed that surrounds and protects Nero from harm. If left alone it will only protect from one attack, then the shell collapses. Nero has to actively focus on dumping his reiatsu into it to keep it from collapsing after being hit with an attack thus cannot do anything else but move around. Static Shell has a hidden ability however. Any opponent that touches the shell will take immediate and heavy damage from electrocution and if a projectile hits the shell, a bolt of electricity will arch from the shell to the projectile and follow its path to the opponent that launched the attack. Does not cause paralysis. If the shell collapses it will take Nero 3 posts to activate again.
Lance of 1,000 Despairs : Highly concentrated and incredibly condensed silver fire is formed between Nero's hands and is barely contained in a 4' long hollow rod of electrical energy. The ends of the rod form into points however are slightly buldged due to the extreme amount of energy contained within. Nero must manually aim and throw this attack at his opponent. Once it hits a solid surface or once its traveled in the air for 15 seconds it detonates, releasing the contained energy within and results in a massive silver and white explosion that envelopes an extremely large area with a destructive wave of fire and kinetic energy, similar to a large nuclear device detonating, and is brighter than a thousand suns. Only 1 can be fired every 5 posts with a 4 use limit per thread in a spiritually enriched realm.
Use in a non spiritually enriched realm results in the lance being half of its true power... the full power within the rod cannot be contained without the help of the spiritual energy in the air pushing in on the rod to help contain it however because the energy is halved, Nero can increase its fire rate to a 3 post cooldown and an 8 use limit per thread. This attack in either forms is vastly more destructive than a cero.
Passive Abilities:
Heat Sink/Elecrical Grounding: Because of Nero's ability to produce
extremely hot flames as well as static electricity, he also developed an immunity to heat/fire/electrical damage. This prevents his own attacks from hurting him however now that they are reiatsu based, opponents with much stronger forms of such elemental attacks can still hurt him. It will be up to moderator discretion to say if the attack was effective or not.
Winged Dominance: Nero can use his wings in his released form to fly however they now give his much smaller frame unparalelled
manueverability. +10 to speed when in Ressurecion.
High-Speed Regeneration: Nero can heal up to 5 minor wounds almost instantly, and 1 major wound in 3 posts, up to 3 times. He can regenerate 1 lost limb over 5 posts.
Extra:
Battle Resurrecion Type
Combat Mastery
Resurrecion
Sonido
Cero
Items
Bangle (1/1)
Necklace (1/1)
Ring (2/4)
Beginner Adventure Scroll (1/1)